From ec1ab4278b2408d3b19083e530e0376f809cca44 Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Mon, 22 Apr 2019 14:29:20 -0400
Subject: [PATCH] Fix drawSelf

---
 PhysicsNode.java |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/PhysicsNode.java b/PhysicsNode.java
index 50d34d6..97369ee 100644
--- a/PhysicsNode.java
+++ b/PhysicsNode.java
@@ -110,7 +110,7 @@
     
     void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
     {
-        if (display.isLIVE() && live && display.drawMode == display.SHADOW) // FUCK
+        if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // FUCK
         {
             float ms = getDeltaTimeMicroseconds();
             float minFPS = 1000000f / 60f;

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