From ecc1309a04b527c62ffe97e814daf050dbd025cd Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Sat, 17 Aug 2019 04:13:32 -0400
Subject: [PATCH] Skin shader + material panel fix.

---
 Globals.java |   11 ++++++++---
 1 files changed, 8 insertions(+), 3 deletions(-)

diff --git a/Globals.java b/Globals.java
index c361638..efa09ba 100644
--- a/Globals.java
+++ b/Globals.java
@@ -1,22 +1,27 @@
 
 public class Globals
 {
-        public static boolean DEBUG = false;
+        public static boolean TOOLTIPS = true; // false;
         public static boolean ADVANCED = false;
+        public static boolean DEBUG = false;
         
     static iCameraPane theRenderer;
     
         private static boolean LIVE = false;
+        
+        // Option to set saturation to 1 when choosing a color first
+        public static boolean AUTOSATURATE = true;
+        public static boolean MINSHADER = false;
         public static boolean COMPUTESHADOWWHENLIVE = true;
         public static boolean RENDERSHADOW = true;
         
-        public static boolean SAVEONMAKE = false; // problems when auto-save (works with manual save)
+        public static boolean REPLACEONMAKE = false;
         
         public static boolean MOUSEDRAGGED = false;
         public static boolean TIMERRUNNING = false;
     
         // Hold on calculation when moving camera
-        public static boolean FREEZEONMOVE = false; // true;
+        public static boolean FREEZEONMOVE = false;
         
         static boolean CROWD = false;
         static public int drawMode = iCameraPane.DEFAULT; // WARNING

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