From ecc1309a04b527c62ffe97e814daf050dbd025cd Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sat, 17 Aug 2019 04:13:32 -0400 Subject: [PATCH] Skin shader + material panel fix. --- Globals.java | 11 ++++++++--- 1 files changed, 8 insertions(+), 3 deletions(-) diff --git a/Globals.java b/Globals.java index c361638..efa09ba 100644 --- a/Globals.java +++ b/Globals.java @@ -1,22 +1,27 @@ public class Globals { - public static boolean DEBUG = false; + public static boolean TOOLTIPS = true; // false; public static boolean ADVANCED = false; + public static boolean DEBUG = false; static iCameraPane theRenderer; private static boolean LIVE = false; + + // Option to set saturation to 1 when choosing a color first + public static boolean AUTOSATURATE = true; + public static boolean MINSHADER = false; public static boolean COMPUTESHADOWWHENLIVE = true; public static boolean RENDERSHADOW = true; - public static boolean SAVEONMAKE = false; // problems when auto-save (works with manual save) + public static boolean REPLACEONMAKE = false; public static boolean MOUSEDRAGGED = false; public static boolean TIMERRUNNING = false; // Hold on calculation when moving camera - public static boolean FREEZEONMOVE = false; // true; + public static boolean FREEZEONMOVE = false; static boolean CROWD = false; static public int drawMode = iCameraPane.DEFAULT; // WARNING -- Gitblit v1.6.2