From ecff440ceef3ad352aa64cedbb913107ec4863a5 Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Tue, 25 Jun 2019 19:19:24 -0400
Subject: [PATCH] Fix regression with refresh

---
 CameraPane.java |  139 +++++++++++++++++++++++++++++++--------------
 1 files changed, 95 insertions(+), 44 deletions(-)

diff --git a/CameraPane.java b/CameraPane.java
index aef9761..1175edb 100644
--- a/CameraPane.java
+++ b/CameraPane.java
@@ -37,7 +37,6 @@
     static boolean[] selectedstack = new boolean[65536];
     static int materialdepth = 0;
 
-    static boolean DEBUG = false;
     static boolean FRUSTUM = false; // still bogus true; // frustum culling
 
     // camera change fix
@@ -327,7 +326,7 @@
                 cStatic.objectstack[materialdepth++] = obj;
                 //System.out.println("material " + material);
                 //Applet3D.tracein(this, selected);
-                display.vector2buffer = obj.projectedVertices;
+                //display.vector2buffer = obj.projectedVertices;
                 if (obj instanceof Camera)
                 {
                     display.options1[0] = material.shift;
@@ -359,7 +358,7 @@
                 /**/
                 } else
                 {
-                    DrawMaterial(material, selected);
+                    DrawMaterial(material, selected, obj.projectedVertices);
                 }
             } else
             {
@@ -383,8 +382,8 @@
             cStatic.objectstack[materialdepth++] = obj;
             //System.out.println("material " + material);
             //Applet3D.tracein("selected ", selected);
-            display.vector2buffer = obj.projectedVertices;
-            display.DrawMaterial(material, selected);
+            //display.vector2buffer = obj.projectedVertices;
+            display.DrawMaterial(material, selected, obj.projectedVertices);
         }
     }
     
@@ -401,8 +400,8 @@
                 materialdepth -= 1;
                 if (materialdepth > 0)
                 {
-                    display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
-                    display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
+                    //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
+                    display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
                 }
             //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
             } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
@@ -422,8 +421,8 @@
             materialdepth -= 1;
             if (materialdepth > 0)
             {
-                display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
-                display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
+                //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
+                display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
             }
         //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
         //else
@@ -1611,7 +1610,7 @@
 //        gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
     }
     
-    void DrawMaterial(cMaterial material, boolean selected)
+    void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
     {
             CameraPane display = this;
         //new Exception().printStackTrace();
@@ -1646,7 +1645,7 @@
             colorV[0] = display.modelParams0[0] * material.diffuse;
             colorV[1] = display.modelParams0[1] * material.diffuse;
             colorV[2] = display.modelParams0[2] * material.diffuse;
-            colorV[3] = material.opacity;
+            colorV[3] = 1; // material.opacity;
 
             gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
             //System.out.println("Opacity = " + opacity);
@@ -1754,9 +1753,9 @@
         display.modelParams7[2] = 0;
         display.modelParams7[3] = 0;
 
-        display.modelParams6[0] = 100; // criss de bug de bump
+        //display.modelParams6[0] = 100; // criss de bug de bump
         
-        Object3D.cVector2[] extparams = display.vector2buffer;
+        Object3D.cVector2[] extparams = others; // display.vector2buffer;
         if (extparams != null && extparams.length > 0 && extparams[0] != null)
         {
             display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
@@ -2267,7 +2266,7 @@
     
     void ToggleDebug()
     {
-        DEBUG ^= true;
+        Globals.DEBUG ^= true;
     }
 
     void ToggleLookAt()
@@ -9367,11 +9366,35 @@
         jy8[3] = 0.5f;
     }
     
-    float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
+    float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
     float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
     float[] options3 = new float[]{1, 1, 1, 0}; // fog color
     float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
 
+    void ResetOptions()
+    {
+        options1[0] = 100;
+        options1[1] = 0.00001f;
+        options1[2] = 20;
+        options1[3] = 0;
+        options1[4] = 0;
+        
+        options2[0] = 0;
+        options2[1] = 1;
+        options2[2] = 0;
+        options2[3] = 0;
+        
+        options3[0] = 1;
+        options3[1] = 1;
+        options3[2] = 1;
+        options3[3] = 0;
+        
+        options4[0] = 1;
+        options4[1] = 0;
+        options4[2] = 1;
+        options4[3] = 0;
+    }
+    
     static int imagecount = 0; // movie generation
     
     static int jitter = 0;
@@ -10482,6 +10505,7 @@
                     ANTIALIAS = 0;
                     //System.out.println("RESTART");
                     AAtimer.restart();
+                    Globals.TIMERRUNNING = true;
                 }
             }
         }
@@ -10549,7 +10573,8 @@
             ambientOcclusion = false;
         }
 
-        if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
+        if (//Globals.lighttouched &&
+                DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
         {
             //if (RENDERSHADOW) // ?
             if (!IsFrozen())
@@ -11459,8 +11484,29 @@
 
     static boolean zoomonce = false;
     
+    static void CreateSelectedPoint()
+    {
+        if (selectedpoint == null)
+        {
+            debugpointG = new Sphere();
+            debugpointP = new Sphere();
+            debugpointC = new Sphere();
+            debugpointR = new Sphere();
+            
+            selectedpoint = new Superellipsoid();
+            
+            for (int i=0; i<8; i++)
+            {
+                debugpoints[i] = new Sphere();
+            }
+        }
+    }
+    
     void DrawObject(GL gl, boolean draw)
     {
+        // To clear camera values
+        ResetOptions();
+        
         //System.out.println("DRAW OBJECT " + mouseDown);
 //        DrawMode() = SELECTION;
         //GL gl = getGL();
@@ -11539,8 +11585,9 @@
             
             if (DrawMode() == DEFAULT)
             {
-                if (DEBUG)
+                if (Globals.DEBUG)
                 {
+                    CreateSelectedPoint();
                     float radius = 0.05f;
                     if (selectedpoint.radius != radius)
                     {
@@ -12027,7 +12074,7 @@
             for (int i = tp.size(); --i >= 0;)
             {
                 //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
-                    LA.xformPos(light, tp.get(i).GlobalTransform(), light);
+                    LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
             }
 
 
@@ -13297,7 +13344,8 @@
     /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
     /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
     /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
-    Object3D.cVector2[] vector2buffer;
+    
+    //Object3D.cVector2[] vector2buffer;
 
     // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
     // OUT : diff, spec
@@ -13820,6 +13868,7 @@
         else
         if (evt.getSource() == AAtimer)
         {
+                    Globals.TIMERRUNNING = false;
             if (mouseDown)
             {
             //new Exception().printStackTrace();
@@ -13894,6 +13943,7 @@
             return;
         
         AAtimer.restart(); // 
+        Globals.TIMERRUNNING = true;
 
 //        waslive = LIVE;
 //        LIVE = false;
@@ -14357,7 +14407,8 @@
                 info.camera = renderCamera;
                 info.x = x;
                 info.y = y;
-                object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
+                object.GetWindow().copy
+                        .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
             } else
             {
                 if (x < startX)
@@ -14521,7 +14572,9 @@
         ci.camera = renderCamera;
         if (!isRenderer)
         {
-            if (object.editWindow.copy.doEditClick(ci, 0))
+            //ObjEditor editWindow = object.editWindow;
+            //Object3D copy = editWindow.copy;
+            if (object.doEditClick(ci, 0))
             {
                 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
             } else
@@ -14902,8 +14955,14 @@
                 RevertCamera();
                 repaint();
                 break;
-            case 'L':
             case 'l':
+                lightMode ^= true;
+                Globals.lighttouched = true;
+                manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
+                targetLookAt.set(manipCamera.lookAt);
+                repaint();
+                break;
+            case 'L':
                 if (lightMode)
                 {
                     lightMode = false;
@@ -15050,16 +15109,14 @@
                 kompactbit = 6;
                 break;
             case ' ':
-                lightMode ^= true;
-                Globals.lighttouched = true;
-                manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
-                targetLookAt.set(manipCamera.lookAt);
+                ObjEditor.theFrame.ToggleFullScreen();
                 repaint();
                 break;
             //case '`' :
             case ESC:
                 RENDERPROGRAM += 1;
                 RENDERPROGRAM %= 3;
+
                 repaint();
                 break;
             case 'Z':
@@ -15351,7 +15408,7 @@
         }
          */
 
-        object.editWindow.EditSelection();
+        object.editWindow.EditSelection(false);
     }
 
     void SelectParent()
@@ -16363,16 +16420,16 @@
                 cStatic.objectstack[materialdepth++] = checker;
                 //System.out.println("material " + material);
                 //Applet3D.tracein(this, selected);
-                vector2buffer = checker.projectedVertices;
+                //vector2buffer = checker.projectedVertices;
 
         //checker.GetMaterial().Draw(this, false); // true);
-        DrawMaterial(checker.GetMaterial(), false); // true);
+        DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
 
                 materialdepth -= 1;
                 if (materialdepth > 0)
                 {
-                    vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
-                    DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
+                    //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
+                    DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
                 }
         //checker.GetMaterial().opacity = 1f;
         ////checker.GetMaterial().ambient = 1f;
@@ -16595,6 +16652,8 @@
 //                System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
 //                System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
 //                System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
+                
+                CreateSelectedPoint();
                 
                 // Will fit the mesh !!!
                 selectedpoint.toParent[0][0] = 0.0001;
@@ -17235,23 +17294,15 @@
     int AAbuffersize = 0;
     
     //double[] selectedpoint = new double[3];
-    static Superellipsoid selectedpoint = new Superellipsoid();
+    static Superellipsoid selectedpoint;
     static Sphere previousselectedpoint = null;
-    static Sphere debugpointG = new Sphere();
-    static Sphere debugpointP = new Sphere();
-    static Sphere debugpointC = new Sphere();
-    static Sphere debugpointR = new Sphere();
+    static Sphere debugpointG;
+    static Sphere debugpointP;
+    static Sphere debugpointC;
+    static Sphere debugpointR;
     
     static Sphere debugpoints[] = new Sphere[8];
  
-    static
-    {
-        for (int i=0; i<8; i++)
-        {
-            debugpoints[i] = new Sphere();
-        }
-    }
-    
     static void InitPoints(float radius)
     {
         for (int i=0; i<8; i++)

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