From f1382bc839a74ef1d1534c61ea94e53cf54716df Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sun, 23 Jun 2019 15:00:47 -0400 Subject: [PATCH] Edit panel --- CameraPane.java | 193 ++++++++++++++++++++++++++++++++++++++++++----- 1 files changed, 170 insertions(+), 23 deletions(-) diff --git a/CameraPane.java b/CameraPane.java index cfdc3d3..76ad7dc 100644 --- a/CameraPane.java +++ b/CameraPane.java @@ -37,7 +37,6 @@ static boolean[] selectedstack = new boolean[65536]; static int materialdepth = 0; - static boolean DEBUG = false; static boolean FRUSTUM = false; // still bogus true; // frustum culling // camera change fix @@ -464,10 +463,12 @@ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0) { //gl.glBegin(gl.GL_TRIANGLES); - boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0); + boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0) + // TEST LIVE NORMALS && !obj.dontselect + ; if (!hasnorm) { - // System.out.println("FUCK!!"); + // System.out.println("Mesh normal"); LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0); LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1); LA.vecCross(obj.v0, obj.v1, obj.v2); @@ -1192,10 +1193,12 @@ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); } } + if (flipV) gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); else gl.glTexCoord2f(uv[count2], uv[count2 + 1]); + //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); @@ -1215,10 +1218,12 @@ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); } } + if (flipV) gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); else gl.glTexCoord2f(uv[count2], uv[count2 + 1]); + //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); @@ -1246,8 +1251,10 @@ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); else gl.glTexCoord2f(uv[count2], uv[count2 + 1]); + //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]); gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); + count2 += 2; count3 += 3; } @@ -2259,7 +2266,7 @@ void ToggleDebug() { - DEBUG ^= true; + Globals.DEBUG ^= true; } void ToggleLookAt() @@ -7921,6 +7928,64 @@ ReleaseTexture(pigment, false); } + public void ReleasePigmentTexture(cTexture tex) // INTERFACE + { + if (/*tex == null ||*/ ambientOcclusion ) // || !textureon) + { + return; + } + + if (tex == null) + { + ReleaseTexture(null, false); + return; + } + + String pigment = Object3D.GetPigment(tex); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (pigment.equals("")) + { + pigment = null; + } + + ReleaseTexture(pigment, false); + } + + public void ReleaseBumpTexture(cTexture tex) // INTERFACE + { + if (/*tex == null ||*/ ambientOcclusion ) // || !textureon) + { + return; + } + + if (tex == null) + { + ReleaseTexture(null, true); + return; + } + + String bump = Object3D.GetBump(tex); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (bump.equals("")) + { + bump = null; + } + + ReleaseTexture(bump, true); + } + void ReleaseTexture(String tex, boolean bump) { if (// DrawMode() != 0 || /*tex == null ||*/ @@ -8067,6 +8132,73 @@ GetGL().glActiveTexture(GetGL().GL_TEXTURE0); return; // true; + } + + /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE + { + if (// DrawMode() != 0 || /*tex == null ||*/ + ambientOcclusion ) // || !textureon) + { + return; // false; + } + + if (tex == null) + { + BindTexture(null,false,resolution); + return; + } + + String pigment = Object3D.GetPigment(tex); + + usedtextures.put(pigment, pigment); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("BIND +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (pigment.equals("")) + { + pigment = null; + } + + GetGL().glActiveTexture(GetGL().GL_TEXTURE0); + BindTexture(pigment, false, resolution); + } + + /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE + { + if (// DrawMode() != 0 || /*tex == null ||*/ + ambientOcclusion ) // || !textureon) + { + return; // false; + } + + if (tex == null) + { + BindTexture(null,true,resolution); + return; + } + + String bump = Object3D.GetBump(tex); + + usedtextures.put(bump, bump); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("BIND +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (bump.equals("")) + { + bump = null; + } + + GetGL().glActiveTexture(GetGL().GL_TEXTURE2); + BindTexture(bump, true, resolution); + GetGL().glActiveTexture(GetGL().GL_TEXTURE0); } java.util.HashSet<String> missingTextures = new java.util.HashSet<String>(); @@ -11326,6 +11458,24 @@ static boolean zoomonce = false; + void CreateSelectedPoint() + { + if (selectedpoint == null) + { + debugpointG = new Sphere(); + debugpointP = new Sphere(); + debugpointC = new Sphere(); + debugpointR = new Sphere(); + + selectedpoint = new Superellipsoid(); + + for (int i=0; i<8; i++) + { + debugpoints[i] = new Sphere(); + } + } + } + void DrawObject(GL gl, boolean draw) { //System.out.println("DRAW OBJECT " + mouseDown); @@ -11406,8 +11556,9 @@ if (DrawMode() == DEFAULT) { - if (DEBUG) + if (Globals.DEBUG) { + CreateSelectedPoint(); float radius = 0.05f; if (selectedpoint.radius != radius) { @@ -14769,8 +14920,14 @@ RevertCamera(); repaint(); break; - case 'L': case 'l': + lightMode ^= true; + Globals.lighttouched = true; + manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera; + targetLookAt.set(manipCamera.lookAt); + repaint(); + break; + case 'L': if (lightMode) { lightMode = false; @@ -14917,16 +15074,14 @@ kompactbit = 6; break; case ' ': - lightMode ^= true; - Globals.lighttouched = true; - manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera; - targetLookAt.set(manipCamera.lookAt); + ObjEditor.theFrame.ToggleFullScreen(); repaint(); break; //case '`' : case ESC: RENDERPROGRAM += 1; RENDERPROGRAM %= 3; + repaint(); break; case 'Z': @@ -17102,23 +17257,15 @@ int AAbuffersize = 0; //double[] selectedpoint = new double[3]; - static Superellipsoid selectedpoint = new Superellipsoid(); + static Superellipsoid selectedpoint; static Sphere previousselectedpoint = null; - static Sphere debugpointG = new Sphere(); - static Sphere debugpointP = new Sphere(); - static Sphere debugpointC = new Sphere(); - static Sphere debugpointR = new Sphere(); + static Sphere debugpointG; + static Sphere debugpointP; + static Sphere debugpointC; + static Sphere debugpointR; static Sphere debugpoints[] = new Sphere[8]; - static - { - for (int i=0; i<8; i++) - { - debugpoints[i] = new Sphere(); - } - } - static void InitPoints(float radius) { for (int i=0; i<8; i++) -- Gitblit v1.6.2