From f1c718cce66e5651a0dae91375db6ebfaded1a92 Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Sat, 27 Apr 2019 21:33:41 -0400
Subject: [PATCH] Test unfold UV

---
 Object3D.java |  410 +++++++++++++++------------------------------------------
 1 files changed, 111 insertions(+), 299 deletions(-)

diff --git a/Object3D.java b/Object3D.java
index 18fd57e..70c7ead 100644
--- a/Object3D.java
+++ b/Object3D.java
@@ -5,6 +5,7 @@
 import java.util.Vector;
 
 import javax.media.j3d.Transform3D;
+import javax.media.opengl.GL;
 import javax.vecmath.Vector3d;
 
 import javax.imageio.ImageIO;
@@ -430,16 +431,16 @@
     {
         Object3D copy = this;
         
-            Camera parentcam = CameraPane.theRenderer.manipCamera;
+            Camera parentcam = Globals.theRenderer.ManipCamera();
             
-            if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
+            if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
             {
-                parentcam = CameraPane.theRenderer.cameras[1];
+                parentcam = Globals.theRenderer.Cameras()[1];
             }
             
-            if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
+            if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
             {
-                parentcam = CameraPane.theRenderer.cameras[0];
+                parentcam = Globals.theRenderer.Cameras()[0];
             }
         
         if (this == parentcam)
@@ -447,7 +448,7 @@
             //assert(this instanceof Camera);
             
             for (int count = parentcam.GetTransformCount(); --count>=0;)
-                LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
+                LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
         }
         
         copy.marked ^= true;
@@ -467,7 +468,7 @@
             //assert(this instanceof Camera);
             
             for (int count = parentcam.GetTransformCount(); --count>=0;)
-                LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
+                LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
         }
 
         copy.Touch(); // display list issue
@@ -602,7 +603,7 @@
             return;
         }
         
-        if (CameraPane.fromscript)
+        if (Globals.fromscript)
         {
             transformcount = 0;
             return;
@@ -2905,7 +2906,8 @@
     {
         if (bRep != null)
         {
-            bRep.GenUV();
+            bRep.GenUV(); //1);
+            //bRep.UnfoldUV();
             Touch();
         }
     }
@@ -4854,7 +4856,7 @@
         return globalTransform;
     }
 
-    void PreprocessOcclusion(CameraPane cp)
+    void PreprocessOcclusion(iCameraPane cp)
     {
         /*
         if (AOdone)
@@ -5327,6 +5329,7 @@
                     && (Globals.DrawMode() == iCameraPane.SHADOW || Globals.CROWD);
     }
     
+    static boolean DEBUG_SELECTION = false;
     
     void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
     {
@@ -5365,12 +5368,12 @@
         }
 
         if ((//display.DrawMode() == CameraPane.SHADOW ||
-                display.DrawMode() == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
+                display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
         {
             return;
         }
         
-        javax.media.opengl.GL gl = display.GetGL();
+        //javax.media.opengl.GL gl = display.GetGL();
 
         /*
         if (touched)
@@ -5406,7 +5409,7 @@
 
         boolean compiled = false;
 
-        boolean selectmode = display.DrawMode() == display.SELECTION || CameraPane.DEBUG_SELECTION;
+        boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
         
         if (!selectmode && //display.DrawMode() != display.SELECTION &&
                 (touched || (bRep != null && bRep.displaylist <= 0)))
@@ -5422,7 +5425,7 @@
             //if (displaylist == -1 && usecalllists)
             if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
             {
-                bRep.displaylist = gl.glGenLists(1);
+                bRep.displaylist = display.GenList();
                 assert(bRep.displaylist != 0);
 //        System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
                 //System.out.println("\tgen list " + list);
@@ -5434,14 +5437,16 @@
             if (usecalllists)
             {
 //            System.err.println("new list " + bRep.displaylist + " for " + this);
-                gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
+                display.NewList(bRep.displaylist);
             }
+            
             CallList(display, root, selected, blocked);
+            
           //  compiled = true;
             if (usecalllists)
             {
 //            System.err.println("end list " + bRep.displaylist + " for " + this);
-                gl.glEndList();
+                display.EndList();
             }
             //gl.glDrawBuffer(gl.GL_BACK);
             // XXX touched = false;
@@ -5484,12 +5489,12 @@
         
         // frustum culling
         if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
-                && display.DrawMode() != CameraPane.SELECTION)
+                && display.DrawMode() != iCameraPane.SELECTION)
         {
-            if (display.DrawMode() == CameraPane.SHADOW)
+            if (display.DrawMode() == iCameraPane.SHADOW)
             {
                 if (!link2master // tricky to cull in shadow mode.
-                         && GetBRep().FrustumCull(this, gl, display.LightCamera(), true))
+                         && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
                 {
                     //System.out.print("CULLED");
                     culled = true;
@@ -5497,7 +5502,7 @@
             }
             else
                 //GetBRep().getBounds(v0, v1, this);
-                if (GetBRep().FrustumCull(this, gl, display.RenderCamera(), false))
+                if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
                     culled = true;
             
 //            LA.xformPos(v0, display.renderCamera.toScreen, v0);
@@ -5533,11 +5538,11 @@
 
 
         if (!culled)
-        if (display.DrawMode() == display.SELECTION || CameraPane.DEBUG_SELECTION)
+        if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
         {
             if (GetBRep() != null)
             {
-                CameraPane.NextIndex(this, gl);
+                display.NextIndex();
                 // vertex color conflict : gl.glCallList(list);
                 DrawNode(display, root, selected);
                 if (this instanceof BezierPatch)
@@ -5594,7 +5599,7 @@
                         
 //        System.err.println("glCallList: " + bRep.displaylist + " for " + this);
                         assert(bRep.displaylist != 0);
-                        gl.glCallList(bRep.displaylist);
+                        display.CallList(bRep.displaylist);
 // june 2013            drawSelf(display, root, selected);
                     }
                 }
@@ -5894,9 +5899,10 @@
             return;
         }
         
+        //bRep.GenUV(1/material.diffuseness);
 //        bRep.lock = true;
 
-        javax.media.opengl.GL gl = display.GetGL();
+        //javax.media.opengl.GL gl = display.GetGL();
 
         if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
         {
@@ -5913,23 +5919,7 @@
 
                 bRep.getMinMax(min, max, 100);
                 
-                gl.glBegin(gl.GL_LINES);
-                
-                gl.glVertex3d(min.x, min.y, min.z);
-                gl.glVertex3d(min.x, min.y, max.z);
-                gl.glVertex3d(min.x, min.y, min.z);
-                gl.glVertex3d(min.x, max.y, min.z);
-                gl.glVertex3d(min.x, min.y, min.z);
-                gl.glVertex3d(max.x, min.y, min.z);
-                
-                gl.glVertex3d(max.x, max.y, max.z);
-                gl.glVertex3d(min.x, max.y, max.z);
-                gl.glVertex3d(max.x, max.y, max.z);
-                gl.glVertex3d(max.x, min.y, max.z);
-                gl.glVertex3d(max.x, max.y, max.z);
-                gl.glVertex3d(max.x, max.y, min.z);
-                
-                gl.glEnd();
+                display.DrawBox(min, max);
                 
                 return;
             }
@@ -5973,7 +5963,7 @@
         {
             //throw new Error();
 
-            boolean selectmode = display.DrawMode() == display.SELECTION || CameraPane.DEBUG_SELECTION;
+            boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
 
             int[] strips = bRep.getRawIndices();
 
@@ -5983,178 +5973,14 @@
                 new Exception().printStackTrace();
                 return;
             }
-
-            // TRIANGLE STRIP ARRAY
-            if (bRep.trimmed)
-            {
-                float[] v = bRep.getRawVertices();
-                float[] n = bRep.getRawNormals();
-                float[] c = bRep.getRawColors();
-                float[] uv = bRep.getRawUVMap();
-
-                int count2 = 0;
-                int count3 = 0;
-
-                if (n.length > 0)
-                {
-                    for (int i = 0; i < strips.length; i++)
-                    {
-                        gl.glBegin(gl.GL_TRIANGLE_STRIP);
-
-                        /*
-                boolean locked = false;
-                float eps = 0.1f;
-                boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
-
-                int dot = 0;
-
-                if ((dot&1) == 0)
-                    dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
-
-                if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
-                    gl.glTexCoord2f((float) qv.s, (float) qv.t);
-                else
-                {
-                    locked = true;
-                    gl.glTexCoord2f((float) pv.s, (float) pv.t);
-                }
-                //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
-                gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
-                if (hasnorm)
-                {
-                    //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
-                    gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
-                }
-
-                if ((dot&4) == 0)
-                    dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
-
-                if (wrap || !locked && (dot&8) != 0)
-                    gl.glTexCoord2f((float) rv.s, (float) rv.t);
-                else
-                    gl.glTexCoord2f((float) pv.s, (float) pv.t);
-
-                f.dot = dot;
-                */
-
-                        if (!selectmode)
-                        {
-                            if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
-                            {
-                                gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
-                            } else
-                            {
-                                gl.glNormal3f(0, 0, 1);
-                            }
-
-                            if (c != null)
-                            //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
-                            {
-                                gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
-                            }
-                        }
-                        if (flipV)
-                            gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
-                        else
-                            gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
-                        //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
-                        gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
-
-                        count2 += 2;
-                        count3 += 3;
-                        if (!selectmode)
-                        {
-                            if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
-                            {
-                                gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
-                            } else
-                            {
-                                gl.glNormal3f(0, 0, 1);
-                            }
-                            if (c != null)
-                            {
-                                gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
-                            }
-                        }
-                        if (flipV)
-                            gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
-                        else
-                            gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
-                        //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
-                        gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
-
-                        count2 += 2;
-                        count3 += 3;
-                        for (int j = 0; j < strips[i] - 2; j++)
-                        {
-                            //gl.glTexCoord2d(...);
-                            if (!selectmode)
-                            {
-                                if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
-                                {
-                                    gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
-                                } else
-                                {
-                                    gl.glNormal3f(0, 0, 1);
-                                }
-                                if (c != null)
-                                {
-                                    gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
-                                }
-                            }
-
-                            if (flipV)
-                                gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
-                            else
-                                gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
-                            //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
-                            gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
-                            count2 += 2;
-                            count3 += 3;
-                        }
-
-                        gl.glEnd();
-                    }
-                }
-
-                assert count3 == v.length;
-            }
-            else // !trimmed
-            {
-                int count = 0;
-                for (int i = 0; i < strips.length; i++)
-                {
-                    gl.glBegin(gl.GL_TRIANGLE_STRIP);
-                    
-                    Vertex p = bRep.GetVertex(bRep.indices[count++]);
-                    Vertex q = bRep.GetVertex(bRep.indices[count++]);
-                    
-                    drawVertex(gl, p, selectmode);
-                    drawVertex(gl, q, selectmode);
-                    
-                    for (int j = 0; j < strips[i] - 2; j++)
-                    {
-                        Vertex r = bRep.GetVertex(bRep.indices[count++]);
-
-//                        if (j%2 == 0)
-//                            drawFace(p, q, r, display, null);
-//                        else
-//                            drawFace(p, r, q, display, null);
-                        
-//                        p = q;
-//                        q = r;
-                        drawVertex(gl, r, selectmode);
-                    }
-
-                    gl.glEnd();
-                }
-            }
+            
+            display.DrawGeometry(bRep, flipV, selectmode);
         } else // catch (Error e)
         {
             // TRIANGLE ARRAY
             if (IsOpaque()) // Static())
             {
-                gl.glBegin(gl.GL_TRIANGLES);
+                    display.StartTriangles();
                 int facecount = bRep.FaceCount();
                 for (int i = 0; i < facecount; i++)
                 {
@@ -6219,7 +6045,7 @@
 
                     display.DrawFace(this, p, q, r, face);
                 }
-                gl.glEnd();
+                    display.EndTriangles();
             }
             else
             {
@@ -6248,8 +6074,8 @@
                 //System.out.println("SORT");
                 
                 java.util.Arrays.sort(facescompare);
-                
-                gl.glBegin(gl.GL_TRIANGLES);
+
+                display.StartTriangles();
                 for (int i = 0; i < facecount; i++)
                 {
                     Face face = bRep.GetFace(facescompare[i].index);
@@ -6263,11 +6089,12 @@
 
                     display.DrawFace(this, p, q, r, face);
                 }
-                gl.glEnd();
+                display.EndTriangles();
             }
             
             if (false) // live && support != null && support.bRep != null) // debug weights
             {
+                    /*
                 gl.glDisable(gl.GL_LIGHTING);
                 float[] colorV = new float[3];
                 
@@ -6346,6 +6173,7 @@
 //                        gl.glEnd();
                     }
                 }
+                     */
             }
         }
 
@@ -6390,7 +6218,7 @@
                 center.add(r);
                 center.mul(1.0/3);
                 
-                center.sub(CameraPane.theRenderer.eyeCamera.location);
+                center.sub(Globals.theRenderer.EyeCamera().location);
                 
                 distance = center.dot(center);
             }
@@ -6404,22 +6232,6 @@
     void Print(Vertex v)
     {
         //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
-    }
-    
-    void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
-    {
-        if (!selectmode)
-        {
-            gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
-            gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
-            
-            if (flipV)
-                gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
-            else
-                gl.glTexCoord2f((float) pv.s, (float) pv.t);
-        }
-
-        gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
     }
     
     void drawSelf(ClickInfo info, int level, boolean select)
@@ -6993,83 +6805,83 @@
             int spotw = spot.x + spot.width;
             int spoth = spot.y + spot.height;
             info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
-            if (CameraPane.Xmin > spot.x)
-            {
-                CameraPane.Xmin = spot.x;
-            }
-            if (CameraPane.Xmax < spotw)
-            {
-                CameraPane.Xmax = spotw;
-            }
-            if (CameraPane.Ymin > spot.y)
-            {
-                CameraPane.Ymin = spot.y;
-            }
-            if (CameraPane.Ymax < spoth)
-            {
-                CameraPane.Ymax = spoth;
-            }
+//            if (CameraPane.Xmin > spot.x)
+//            {
+//                CameraPane.Xmin = spot.x;
+//            }
+//            if (CameraPane.Xmax < spotw)
+//            {
+//                CameraPane.Xmax = spotw;
+//            }
+//            if (CameraPane.Ymin > spot.y)
+//            {
+//                CameraPane.Ymin = spot.y;
+//            }
+//            if (CameraPane.Ymax < spoth)
+//            {
+//                CameraPane.Ymax = spoth;
+//            }
             spot.translate(32, 32);
             spotw = spot.x + spot.width;
             spoth = spot.y + spot.height;
             info.g.setColor(Color.blue);
             info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
-            if (CameraPane.Xmin > spot.x)
-            {
-                CameraPane.Xmin = spot.x;
-            }
-            if (CameraPane.Xmax < spotw)
-            {
-                CameraPane.Xmax = spotw;
-            }
-            if (CameraPane.Ymin > spot.y)
-            {
-                CameraPane.Ymin = spot.y;
-            }
-            if (CameraPane.Ymax < spoth)
-            {
-                CameraPane.Ymax = spoth;
-            }
+//            if (CameraPane.Xmin > spot.x)
+//            {
+//                CameraPane.Xmin = spot.x;
+//            }
+//            if (CameraPane.Xmax < spotw)
+//            {
+//                CameraPane.Xmax = spotw;
+//            }
+//            if (CameraPane.Ymin > spot.y)
+//            {
+//                CameraPane.Ymin = spot.y;
+//            }
+//            if (CameraPane.Ymax < spoth)
+//            {
+//                CameraPane.Ymax = spoth;
+//            }
             info.g.drawLine(spotw, spoth, spotw, spoth - 15);
             info.g.drawLine(spotw, spoth, spotw - 15, spoth);
             spot.translate(0, -32);
             info.g.setColor(Color.green);
             info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
-            if (CameraPane.Xmin > spot.x)
-            {
-                CameraPane.Xmin = spot.x;
-            }
-            if (CameraPane.Xmax < spotw)
-            {
-                CameraPane.Xmax = spotw;
-            }
-            if (CameraPane.Ymin > spot.y)
-            {
-                CameraPane.Ymin = spot.y;
-            }
-            if (CameraPane.Ymax < spoth)
-            {
-                CameraPane.Ymax = spoth;
-            }
+//            if (CameraPane.Xmin > spot.x)
+//            {
+//                CameraPane.Xmin = spot.x;
+//            }
+//            if (CameraPane.Xmax < spotw)
+//            {
+//                CameraPane.Xmax = spotw;
+//            }
+//            if (CameraPane.Ymin > spot.y)
+//            {
+//                CameraPane.Ymin = spot.y;
+//            }
+//            if (CameraPane.Ymax < spoth)
+//            {
+//                CameraPane.Ymax = spoth;
+//            }
             info.g.drawArc(boundary.x, boundary.y,
                     boundary.width, boundary.height, 0, 360);
             //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
-            if (CameraPane.Xmin > boundary.x)
-            {
-                CameraPane.Xmin = boundary.x;
-            }
-            if (CameraPane.Xmax < boundary.x + boundary.width)
-            {
-                CameraPane.Xmax = boundary.x + boundary.width;
-            }
-            if (CameraPane.Ymin > boundary.y)
-            {
-                CameraPane.Ymin = boundary.y;
-            }
-            if (CameraPane.Ymax < boundary.y + boundary.height)
-            {
-                CameraPane.Ymax = boundary.y + boundary.height;
-            }
+//            if (CameraPane.Xmin > boundary.x)
+//            {
+//                CameraPane.Xmin = boundary.x;
+//            }
+//            if (CameraPane.Xmax < boundary.x + boundary.width)
+//            {
+//                CameraPane.Xmax = boundary.x + boundary.width;
+//            }
+//            if (CameraPane.Ymin > boundary.y)
+//            {
+//                CameraPane.Ymin = boundary.y;
+//            }
+//            if (CameraPane.Ymax < boundary.y + boundary.height)
+//            {
+//                CameraPane.Ymax = boundary.y + boundary.height;
+//            }
             return;
         }
     }
@@ -7172,7 +6984,7 @@
 
             case hitCenter: // Translate
                 
-                scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
+                scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
                 
                 if (modified)
                 {
@@ -7220,10 +7032,10 @@
                     }
                     LA.xformDir(up, ClickInfo.matbuffer, up);
     //                if (!CameraPane.LOCALTRANSFORM)
-                        LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
+                        LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
                     LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
     //                if (!CameraPane.LOCALTRANSFORM)
-                        LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
+                        LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
                     //LA.vecCross(up, cVector.Z, right2);
 
                     cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
@@ -7281,7 +7093,7 @@
                 }
                 /**/
 
-                switch (info.pane.renderCamera.viewCode)
+                switch (info.pane.RenderCamera().viewCode)
                 {
                     case 1: // '\001'
                         LA.matZRotate(toParent, angle);
@@ -7337,7 +7149,7 @@
                 }
                 /**/
 
-                switch (info.pane.renderCamera.viewCode)
+                switch (info.pane.RenderCamera().viewCode)
                 {
                     case 3: // '\001'
                         if (modified)

--
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