From f78dd18c66d607b693c0bf5937fc59181bf5a26b Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Wed, 26 Jun 2019 20:39:14 -0400 Subject: [PATCH] Fix multiple selection --- Object3D.java | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-) diff --git a/Object3D.java b/Object3D.java index c00f59b..355ed54 100644 --- a/Object3D.java +++ b/Object3D.java @@ -5043,6 +5043,7 @@ if (child == null) continue; + if (child.HasTransparency() && child.size() != 0) { cTreePath leaf = child.Select(indexcount, deselect); @@ -5929,6 +5930,7 @@ if (GetBRep() != null) { display.NextIndex(); + // vertex color conflict : gl.glCallList(list); DrawNode(display, root, selected); if (this instanceof BezierPatch) @@ -7994,6 +7996,8 @@ transient ObjEditor editWindow; transient ObjEditor manipWindow; + transient boolean pinned; + transient ObjectUI objectUI; public static int povDepth = 0; private static cVector tbMin = new cVector(); -- Gitblit v1.6.2